Who would have thought it? Light and shadow are the basis for realistic 3D and VR effects. Even for convincing AR (Augmented Reality) applications there is hardly anything more important than casting shadows on objects. That's why we are constantly working on improving our shadow effects. With the last update we again made a change that brought a huge improvement in the 3D effect: The objects now not only cast the shadows caused by the incidence of light from lamps, but now also have a shadow that is simply created in normal daylight. This shadow lies directly under the furniture and objects and creates a phenomenal impression.